Terrain Engine 2D  1.10
A 2D Block Engine
TerrainEngine2D.FluidRenderer Class Reference

Renders the fluid simulation in a texture More...

Inheritance diagram for TerrainEngine2D.FluidRenderer:
TerrainEngine2D.MonoBehaviourSingleton< FluidRenderer >

Public Member Functions

void Start ()
 
void UpdateFluidTexture ()
 Set the fluid texture for an update More...
 
void GenerateFluidTexture ()
 Generate the fluid texture More...
 

Protected Member Functions

override void Awake ()
 

Additional Inherited Members

- Properties inherited from TerrainEngine2D.MonoBehaviourSingleton< FluidRenderer >
static T Instance [get]
 

Detailed Description

Renders the fluid simulation in a texture

Member Function Documentation

◆ Awake()

override void TerrainEngine2D.FluidRenderer.Awake ( )
protectedvirtual

◆ GenerateFluidTexture()

void TerrainEngine2D.FluidRenderer.GenerateFluidTexture ( )

Generate the fluid texture

◆ Start()

void TerrainEngine2D.FluidRenderer.Start ( )

◆ UpdateFluidTexture()

void TerrainEngine2D.FluidRenderer.UpdateFluidTexture ( )

Set the fluid texture for an update


The documentation for this class was generated from the following file: