Terrain Engine 2D is a fast and full featured Unity 2D block engine. It allows you to procedurally generate 2D block terrain from tile textures. The engine provides a framework
for procedurally generating pseudo-random terrain. Key features include the custom inspector allowing the user to add, remove and modifying block types, tools
for testing the world and modifying the terrain during runtime, fluid physics, lighting, and more!
The documentation is here to help you get started with the engine. Checkout the General tab for information on the contents of the engine and how to setup your scene. The Basic tab holds all the information you need to start using the engine. The Advanced (Under Construction) tab holds in depth information on all the inner workings of the engine which will be useful to you if you wish to expand upon the engine or make your own modifications to suite your game!